Following the recent buffs that were widely praised by the community, Helltide rewards in Diablo 4 were nerfed in the new update, as the cost of the Tortured Gift of Mysteries has been increased from 175 to 250. The current atmosphere among fans seems to Diablo 4 Items be that of confusion and shock. It remains to be seen how the game will play with the new mechanics coming in Season of the Malignant, but the patch notes have certainly left players in a forlorn state.

Diablo 4 offers players a compelling story as they venture through the demon-filled land of Sanctuary on a quest to stop Lilith's rise to power. Over the course of the story, players will have to take down a number of bosses in order to progress, but like most entries in the series, some of these fights are more memorable than others. The boss fights in Diablo 4 span a range of highs and lows with some demonstrating interesting boss mechanics and punishing difficulty, and others feeling like wasted potential or filler bosses.

Although the story of Diablo 4 focuses on the main antagonist Lilith, players encounter returning enemies from past entries as well. Additionally, there are a myriad of other optional bosses located within dungeons and strongholds, and even world bosses for Diablo 4 players to tackle that won't be considered here. These main story bosses will be judged based on their uniqueness, memorability, and how difficult they are to beat.

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S-Tier Astaroth

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By far the best boss fight in Diablo 4 is against the Guardian of the Cathedral of Hatred, Astaroth, whom players will face as the boss of Diablo 4's second Act in the region of Scosglen. After Lilith frees the lieutenant of Mephisto from his prison in the Soulstone, Astaroth seeks his revenge on the Horadrim who imprisoned him and sets his sights on terrorizing Donan and the inhabitants of Scosglen. Astaroth represents the pinnacle of boss design in Diablo 4, boasting a unique and tricky fight that also serves as an important force for character growth in the game's story.

The fight against Astaroth is unique in that he will frequently move locations after the player deals enough damage to his health bar. The arena of the burning Scosglen village of Cerrigar, the citizens attempting to flee him, and his Cerberus-like mount all add to the tense atmosphere of this fight. What elevates this boss even further is the heartbreaking death of Donan's son Yorin whom Lilith uses as a vessel to host Astaroth's soul, leading to one of the most memorable scenes in the game.

A-Tier Elias Lilith Airidah, Keeper of the Dead Andariel, Maiden of Anguish

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These bosses, while not as good as Astaroth, are still memorable in their own right, but are not quite as great as they could have been. Andariel, Maiden of Anguish is the driving force of Diablo 4's third Act as Lorath and the player race to prevent Elias from summoning her, but her eventual battle in Act 4 is somewhat unexpected and isn't as difficult as the build-up in the previous act would have suggested. Airidah is an interesting character, given her betrayal of the Druids to Lilith believing she could give them the necessary power to survive the forces of Hell, but her fight is unfortunately overshadowed by Astaroth's taking place in the same Act.

Elias and Lilith are the two primary antagonists the player spends most of the game pursuing, and while they are pretty solid bosses, they could have been better. Players will have to fight Elias multiple times due to the fact that he has made himself immortal using an old technique of Rathma's, and as such, when the player finally breaks his incantation and fights him for real, it feels very repetitive. As the final boss of the main campaign, Lilith is a bit underwhelming due to the predictable nature of her fight, though she can be a challenging opponent.

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B-Tier X'Fal, The Scarred Baron Vhenard Lilith's Lament Genbar, the Shrine-Keeper Brol, The Tyrant King Mohlon, Snake Queen Valtha Duriel, Lord of Pain

While these bosses serve as important obstacles in the story of Diablo 4, they are not as memorable or interesting as some of the others. X'Fal is the first major boss players will encounter, being found within the Icehowl Ruins of the game's prologue, but is unremarkable otherwise. Some bosses like Genbar and Brol serve as impediments to other, bigger foes but are themselves mostly forgettable, and Mohlon is a grotesque, intimidating beast but comes too late in the game to buy Diablo IV Gold be much of a challenge for most players.